The Virtual Reality (VR) technology has been around for years
and constantly changing and expanding. In this paper, we
present the game theme instructional module (GTI) centered on
Model-View-Controller (MVC) architecture. The GTI module
enabled in teaching computer science undergraduates the binary
trees data structure concepts using gaming metaphor. We used
Python for writing codes in worldviz vizard toolkit with the
stand-by avatar (3D model) created as an instructor. We have
developed a four-dimension classroom activities matrixframework
to help determine the effectiveness of GTI modules.
The pilot study result show the GTI module when implemented
in VR environment as an instructional aid gives improved
learning outcomes with benefit of an engaging platform for
students’ creative problem solving challenges and successes.